Nintendo Before NX

Nintendo-nx
by Mrbibouche at Wikimedia Commons

The Nintendo Wii U does not need saving. I know many people believe this is false, and it is an accurately far-gone conclusion. However, like the Nintendo Wii before, it is possible to finish the console’s life cycle with hits that send the Nintendo Wii U off with a bang, and ignite the success to come with the secret Nintendo NX. The key is a strong story and including the details necessary to insure Nintendo users of a bright future.

1 Afterburner – The Nintendo Wii only had games like World War 2 Aces, Disney Planes, and Tom Clancy’s Hawx. However, if you outfit Nintendo’s system with a game the straddles between arcade serious, and fun simulation, Nintendo can give the Nintendo Wii U the flight game it deserves. The important thing is to establish a heavy, online combat with cooperative play and competitive.

2 Disney’s The BFG – You only need to play games like Hook, for the Super Nintendo Entertainment System to expect such a title. Disney’s The BFG, with a strong soundtrack in place, graphics in tow, and a great story, can give the Nintendo Wii U the game it needs. If Steven Spielberg can develop a story, for Nintendo’s console only, and use all aspects of the Nintendo Wii U can give the Nintendo Wii U console the heart-filled game it has desires.

3 Street Fighter 5– It does not have to be specific or different. If Nintendo can bring Street Fighter 5, as is, and maximize Nintendo’s console power it sends a message. It is currently exclusive to the Sony Playstation 4, and the personal computer. Nintendo talk to Capcom. Get Sony to bend a little. Bring Street Fighter 5 home where it belongs.

4 A Multiplayer Local/Online Action Adventure Title– Think X-men, a title like Halo online multiplayer, or Spyborgs. Spyborgs, on the Nintendo Wii, did not have enough action. X-men and Halo have just the right amount. If Nintendo can make a deal with some company and effectively create a 16-player action adventure title for on, or offline play. The Nintendo Wii U will have fulfilled some wishes. I am thinking reintroduce a title like the Grinder, by High Voltage Software, with multiple players, a solid story, great visuals, and lots of action.

5 Turok Dinosaur Hunter – I understand this game is being remade. Bring the Nintendo Wii U, this title. Add 8-player local support, or online and add a grappling aspect to the title. Nintendo can create a game that has solid first person strengths and add a grappling feature to battle the dinosaurs face-to-face.
6 Red Dead Revolver 2- Rockstar’s title never graced a Nintendo system. In fact, none of the heavier Rockstar games made it to a Nintendo system. If Nintendo could find a way to bring this game, in all its glory, with every detail in place, the Nintendo WIi U’s sunset would be much brighter.

7 Halo/Killzone game– Nintendo needs their own flagship, first person, action game. Nintendo can give it the story and the Nintendo Wii U can provide the jumping point. It must have the details, carry the guns, and detail a tale that immerses gamers. Nintendo can also create downloadable content that can give players levels and excessive game play beyond just the first play through.

Star Wars: Twice Excited

StarWarsVIILogo
by Wiki Erudito

 

I’d seen Star Wars, The Force Awakens, two different times. It took me a long time to consider how I felt about it. The film was not by George Lucas. No matter how much I tried to see it, it was a very different movie. It had some great shots, nice computer graphic work, strong alien concepts, diverse worlds, and a solid story. The characters in this movie, whether it was Rey, Daisy Ridley, Finn, John Boyega, or Kylo Ren, Adam Driver, were strong. You immediately understood the balance of Rey in the film. John Boyega’s character, for me, was someone to watch for in the films going forward. I loved the split within Adam Driver’s character. How could I forget Poe Dameron’s, Oscar Isaac’s, purpose in the story?

 

In the end, I hope these writers create arcs for all of these characters that are uplifting, but can and will pull the rug from under everyone’s feet. I enjoyed how the film felt very much like after the war. It was very much like after a World War, if it were in space. Though many compared the film to Star Wars, Episode 4, this film used the similar backdrop very well and established a different way in this universe. The surprise in the film seemed obvious when it arrived. When” it” happened, it was sad. The characters’ reactions were even better. There could be some solid foreshadowing because of it.

 

I loved the light saber fight scene, at the end, but wondered about one element in part of that scene. One character was not what they seemed. However, it begged a question. The definition of light saber, highlighted in Wikipedia, defined it as a weapon used by Jedi and Sith, who are skilled, and use it for combat and defense. A major character handled one, but I wondered what their part was going to be in this film series. It might not be anything. Different rules are could be applied in this universe. However, it would be cool if something more could be made of the character. Star Wars, The Force Awakens, is solid. It just needed to be solid.

One Part of the Circle of Life by W

Circle_of_Life_from_Ivana_Houserova
Circle of Life by Ivana Houserova

The article about the image above is at The Gulf Live, at http://blog.gulflive.com/mississippi-press-news/2011/09/european_art_sculptures_coming.html  .

You can more information about the image at Wikipedia Commons, at https://commons.wikimedia.org/wiki/File:Circle_of_Life_from_Ivana_Houserova.jpg.

You dream of something. You consider your options. You see eternity. Dark hair. Creamy skin. Luscious, vibrant red lips. A smile that you cannot resist. Great down to earth personality. Real work ethic. A drive. You work harder. You want to get closer. You feel like you’re there. Work gets challenging. It just has different modes. You don’t want to burden her. Anyone. You look forward to “her” through all of it. She doesn’t know. A man, him and me, has to get closer. You see how. You take it. You make mistakes.

Your world changes. You want to stay, but the game changes. You find a place near her. Don’t lose it. You must wait. You look to see what went wrong while you wait. You remember, years ago. Another woman. Dark hair. Vibrant red lips. Creamy skin. Work ethic. A smile? She fought for you. You wanted her. The fear of that finale. You walked away. 

You want her now. They’re not the same, but the feeling of finding that connection. The essence of life. That circle. It makes you want to work even harder. You search. You carry a vive essence, though you lost some pieces within, to get what you want. Her. Her. Her. 

She doesn’t know what it means to hold hands, be close to her, or embrace her.

She means creation. Aphrodite’s ballad means happy times. This woman will kick your ass. She will love you just the same overall. You can build so much together. Her. Her. Her. It will not be complete until she finds you.  You her. Know to commit. Want to commit. Her. Her. Her.

Guardians of the Galaxy is Not The Avengers…In Space

Marvel 2014
This Advertising Material is a Copyrighted Product of Marvel 2014

It is a story in its own skin. That is what Guardians of the Galaxy represents. I look at Bradley Cooper, who played Rocket, in the film. The actor came in and took on a feral character, with a mad man’s tendency, and plays it to enjoy it, and create depth. The idea that he could play, or might be up for, a part in the Indiana Jones films, in the future, is exciting.

Though, if Indiana Jones passes the torch, to a different character, in Indiana Jones’ world, that Bradley Cooper can play, as his own role, with stories and adventures, it might be really great. Indiana Jones is his own character and shares parts of his story in the cinema. A Bradley Cooper adventurer could do the same. It is, after all, about the character, and those differences, that make entertainment.

Guardians of the Galaxy is solid. The characters, from Chris Pratt, as Peter Quill, Zoe Saldana, as Gamora, Bradley Cooper, as Rocket, Dave Bautista, as Drax and Vin Diesel, as Groot, work in the galaxy, as a close-knit group, and tell the story of five individuals, who combine their causes, in order to save the universe. Each actor, and actress, along with supporting characters, play and enjoy their parts.

It is this aspect of the film, just in space, that makes it better. It seems routine. While some characters, and aliens, look peculiar, the movie does the job and tells the story of the five individuals who rise to the call of a great threat. It is fun. It is unique. It is epic, but usual. The action in the film is good. The comedy in the film is above, and over, what you would expect. I really like this movie, however dread what it represents.

There are two concerns. One concern is more copycat films, in space, may come out of Hollywood. I mean the bad copycat, but look; it is like your movie experience previously. I hope it is clear Guardians of the Galaxy is not a remake. It is an experience for those actors, actresses, and for the cinema, at the time. Move on to the next picture.  

It also represents more of what Hollywood needs in bigger movies. This movie is in space. It does not apologize for it, but embraces it. It has characters with complex lives, which also mirrors the different aspects of every individual. The story plays, the adventure roles forward and nothing is too extreme. It is just what people need to see.

I see this movie and I go back to what Green Lantern, as a movie, represents. It is great because it is the first Green Lantern film on the big screen. It is also a series of three-dimensional tests and almost opportunities in both character, and style. Guardians of the Galaxy plays, is fun, does not change what it says, and asks the audience to sit back and enjoy a movie for what the content represents, a good story from the comic book world.

The Summer of 2014 Needs a Light saber

This summer, there are massive turtles that are agile, and fight evil in the movie theaters. There is a movie about transforming robots in the midst of battle. There are humans,that are mutants, that fight a war throughout time. There is a plan for aliens to combine their efforts and defend a galaxy with skill, aggression and weapons. There is even a movie about a man who has to learn a lesson over, and over, to stop an alien threat. 

Nevertheless, I still want to see a light saber battle this summer. 

In the end, it is this clear clash between good and evil that will suppress my appetite. However, it is not just a basic evil, at first. The individuals who play the evil are delivered through trickery, fate and deliberate feeling. The good is not just some ultimate good, initially. Those who choose to be good take a higher path, stray from an evil path or simply play a part until fate tells them the next step.

It plays out as two forces, on two different paths, that clash because universal law tells them. In the initial Star Wars films, I almost feel like this battle has never played out in strong enough detail. I recall a character Obi Wan Kenobi, willfully placed himself before a character, Darth Vader. They had a history. Darth Vader had been on the path of good but lost his way. Obi Wan was a Jedi Master coming into his own. 

They would clash, one final time. Obi Wan Kenobi sacrificed himself for the greater good.He fought Vader but played a part to an end.  I sometimes wish, not to play out so much like Dragonball Z, the more mature, good and evil Jedi would emit great forces, and their great imprints, in a battle, on film, in order to clash in a great powerful, but vivid battle. This would be their final days, and final battles,  in defense of their specific path. 

It comes out in the games, like Knights of the Old Republic. I just think I want to see a great light saber battle in the cinema. It is not harmless, either. While the prequels choreographed some great fights, I want to see a different kind of battle.  It is not on a great video on Youtube. It is in a galaxy far, far way. It is two characters, that know their paths but do not necessarily know their fates. It is no misunderstanding. 

It is an initial action that becomes pure aggression. it is a choice to fight, and lock yourself to, an enemy in close quarters no matter how dirty it gets.  It is a battle that permits each character to pulse with their specific energy.  It is a fight  that continues as a fire, in a clash of red and blue blades. It is a brawl that permits the use of moves like the force push and sinister electric pulses to trick the enemy.  The battle shows the searing of flesh, that starts to spell the end of one body or another. It is a battle that goes on just long enough.

I imagine that is the battle between two Master Jedi, at opposite ends of the force.  It is not however in the movie theaters. It has not been in the theaters. This will not change until the summer of 2016. A new Star Wars is coming. In the Fall 2014, possibly in close connection with the new movies, Disney will show Star Wars Rebels. This animated show will be the next closest thing to the Star Wars movies and could contain the very light saber battle I long for. 

Does the Nintendo Wii U Gamepad Still Have Work To Do?

by Nebulous81 at Wikimedia Commons
by Nebulous81 at Wikimedia Commons

The Nintendo Wii U Game pad is a cool device. A lot of what it has to offer seems to be unexplored. It is great to have software that allows the system to highlight its ability. Sometimes, when there are individuals who believe the home console should let go of the Game pad, I ask why. I believe there are at least five different reasons to keep the Wii U Game pad. This may not change many minds, but I think, they are very interesting thoughts.

1) The Wii U Game pad Can Add To The Ultimate Digital Novelizations On Wii U

I look to the Harry Potter franchise, as an example, and an opportunity to use the Nintendo Wii U in a way. As a further extension of the website Pottermore, and the Harry Potter novels, why not use the combination of the Wii U Game pad, Wii U Motes and Wii U controllers, along with high definition graphics, communication and game play, to immerse a reader, and player, into a world based on Harry Potter’s Universe? This is just an example, but it can apply to any novel. If Nintendo drives communications among its users, the ability to interact with some stories and great graphics, the Wii U Game pad can work.

2) Make Use of the Wii U Game pad As a Visual Device, or Character, Along with the Wii U Controller 

I never got to play the game Ju On: The Grudge Haunted House Simulator, on the Wii. I did play a game the Calling. It makes use of the Wii mote. It vibrates, shakes and reacts to how you move inside a haunted house. In order to create tension, and with nice graphics for a Wii title, ghost pop up and appear, shocks, and scares, show up abound and sounds erupt with the use of the Wii mote.

Take a haunted house game, create graphics for the television, separate animations, and actions, for the Wii U Game pad, this tool can play a part as a scary device. In a wrestling game, possibly Pro Wrestling X, the Game pad can dictate wrestling game play based on user’s separate interactions on the Game pad. In a tag team match, players might use two players; one player goes out of the ring. A separate action outside the ring,  in a mini-game, can dictate how quickly players get back to the ring while another player fights two other players in the ring.

3) The Wii U Game pad Can Help to Apply the Augmented Reality Concept to Wii U

Using the Nintendo Figurine Platform to customize the Nintendo Experience, Nintendo can use the same figures for Augmented Reality, on Wii U. Nintendo can create secret games players can unlock with each figurine. For example, capture the Luigi figure, with the Wii U’s camera, and expose a Luigi versus Donkey Kong game, on the Wii U Game pad.

4) The Game pad, with Wii U’s, Ability to Turn Off, and On, Can Add Life to Games

You finish a game. You are beaten. You decide to fight another day. The console, with Game pad, introduces players to, content, automatically, outside of the game. You turn off your console. The Wii U can come back on, without you, and operate from just the Game pad. This process can direct players, who lose a lot or, who win, directly to the Mii Verse, for game tips or to other success stories. Players can get back into the game, to finish the game, find hidden rewards, and enter some other hidden game to improve your skills on a particular game.

5) Add content to the Movies, Youtube Experiences, and Other Media Content through Wii U 

This is a tough idea. It requires companies to create solid content, and use creativity, to coincide with Youtube videos, Netflix. Hulu Plus and other media content on the Nintendo Wii U to extend the initial experience. Netflix plans to bring a series of Marvel shows to their service. While you watch the show on Wii U, why not add a solid game experience, on the Game pad, as a bonus. This add-on can extend a series, or movie, into playable form.

I truly believe beyond the Nintendo Wii U’s specifications, the Game pad exists to immerse the game player, or media user, like no home console has, or will. The question will be what game developers, and media developers, will step up and experiment on the Nintendo Wii U Game pad, to deliver experiences that will expand the whole Wii U user experience.