I’d seen Star Wars, The Force Awakens, two different times. It took me a long time to consider how I felt about it. The film was not by George Lucas. No matter how much I tried to see it, it was a very different movie. It had some great shots, nice computer graphic work, strong alien concepts, diverse worlds, and a solid story. The characters in this movie, whether it was Rey, Daisy Ridley, Finn, John Boyega, or Kylo Ren, Adam Driver, were strong. You immediately understood the balance of Rey in the film. John Boyega’s character, for me, was someone to watch for in the films going forward. I loved the split within Adam Driver’s character. How could I forget Poe Dameron’s, Oscar Isaac’s, purpose in the story?
In the end, I hope these writers create arcs for all of these characters that are uplifting, but can and will pull the rug from under everyone’s feet. I enjoyed how the film felt very much like after the war. It was very much like after a World War, if it were in space. Though many compared the film to Star Wars, Episode 4, this film used the similar backdrop very well and established a different way in this universe. The surprise in the film seemed obvious when it arrived. When” it” happened, it was sad. The characters’ reactions were even better. There could be some solid foreshadowing because of it.
I loved the light saber fight scene, at the end, but wondered about one element in part of that scene. One character was not what they seemed. However, it begged a question. The definition of light saber, highlighted in Wikipedia, defined it as a weapon used by Jedi and Sith, who are skilled, and use it for combat and defense. A major character handled one, but I wondered what their part was going to be in this film series. It might not be anything. Different rules are could be applied in this universe. However, it would be cool if something more could be made of the character. Star Wars, The Force Awakens, is solid. It just needed to be solid.
Everyone involved in bringing this masterpiece, to a Nintendo system, should be apologized to a million times, and thanked a million times more.
Each of these participants in this great work got something out of it. First, Devil’s Third on the Nintendo Wii U is spectacular. Let’s try it again. DEVIL’S THIRD ON THE NINTENDO WII U IS SPECTACULAR!!!
I cannot explain, nor, truly, write a real review for the game, Devil’s Third, by Valhalla Game Studios, and brought to the United States by Nintendo. This is only my first time through. I do not really want to write a review.
If you have ever played Ninja Gaiden, the game is about the experience.
Itakagi Tomonobu creates experiences that are precisely complete, challenge the player, and ask that you raise your skills beyond what the game requires.
I actually have built up frustration over the expectation of this kind of game. It comes from past game play expectations from other video games.
I used to play games like Contra, Sector Z, Halo, and the many G.I Joe-type games in order to get the feel of playing a game that puts you in the combat. At times, you get a title that is a shooter, or it has some form of melee combat, but not a strong balance of both. Years later, Itakagi Tomonobu, the legend behind Ninja Gaiden’s legacy, brings a game that gives you all that you want, if you want hybrid action. Hybrid means, in this case, a tight balance between gun, intelligent, and hand-to-hand combat.
There is a catch. You have to play smart in every aspect of this experience, from start to finish. For example, in Ninja Gaiden, every player has a plethora of weapons to use at a time. The katana blade has a balance that allows you to take down enemies, but suffers, as it is steady. A staff adds distance to your attacks, but leaves players vulnerable to quicker, multiple, and more accurate enemies. Ninja Gaiden was always a battle of man versus computer intelligence, along gorgeous, smartly developed, levels. The games pushed you to the peak of your patience, and smarts. Ninja Gaiden dealt specifically with hand-to-hand combat.
Devil’s Third continues this epic tradition and switches the balance from the melee aspect and ask that you operate with more intelligence, not only in close quarters, but mainly, with cover, gun play, and strategy.
Strategy. Strategy. Once more, Strategy. This level of strategy starts with the controller you plan to use with the game. The Nintendo Pro Controller is the best weapon in this case. You start the game, recognize your environment, and simply play. You must know your cover. The controls are tight. Your melee is cold and precise. The guns are awesome. The enemies plot and plan against your attacks. Players beware.
The key to all of this is how you plan to attack your enemy. It always has been, and always will. For example, you have two rifles, a shotgun, and an AK-47. An enemy fires a rocket launcher at a distance toward you.
You have many ways to take down the enemy. You can trust your character’s body, rush the rocket launcher, and simply hack him to pieces. The player could use the shotgun, and move to a point, where you can simply take down the assailant. It is also possible to simply fire from distance and take your enemy down. There are no control issues, no level glitches; Devil’s Third unfolds, as it should. It is hard, but with patience and strategy, the game is fun, rewarding and a worthy purchase at $60, thus far. It has an online component, but I have yet to test it.
I bet it not only pushes Valhalla Game Studios, but also makes great use of Nintendo’s hardware. It makes me upset seeing some reviews for this game. This is the only game of its kind on a Nintendo system. It is rewarding. However, negative exposure pushes real players from a truly epic experience.
There is a level, I will not disclose, but it reminds me of actually working in a scene from the film, the Matrix.
The use of terrain and clan aspects of the title allows players to consider either an army of one scenario, or to really look at the weapons at your disposal and consider the different options available. Devil’s Third is good, if not great, and it is a shame more people do not know. I hope this helps to draw more people to its challenging nature.
It is a story in its own skin. That is what Guardians of the Galaxy represents. I look at Bradley Cooper, who played Rocket, in the film. The actor came in and took on a feral character, with a mad man’s tendency, and plays it to enjoy it, and create depth. The idea that he could play, or might be up for, a part in the Indiana Jones films, in the future, is exciting.
Though, if Indiana Jones passes the torch, to a different character, in Indiana Jones’ world, that Bradley Cooper can play, as his own role, with stories and adventures, it might be really great. Indiana Jones is his own character and shares parts of his story in the cinema. A Bradley Cooper adventurer could do the same. It is, after all, about the character, and those differences, that make entertainment.
Guardians of the Galaxy is solid. The characters, from Chris Pratt, as Peter Quill, Zoe Saldana, as Gamora, Bradley Cooper, as Rocket, Dave Bautista, as Drax and Vin Diesel, as Groot, work in the galaxy, as a close-knit group, and tell the story of five individuals, who combine their causes, in order to save the universe. Each actor, and actress, along with supporting characters, play and enjoy their parts.
It is this aspect of the film, just in space, that makes it better. It seems routine. While some characters, and aliens, look peculiar, the movie does the job and tells the story of the five individuals who rise to the call of a great threat. It is fun. It is unique. It is epic, but usual. The action in the film is good. The comedy in the film is above, and over, what you would expect. I really like this movie, however dread what it represents.
There are two concerns. One concern is more copycat films, in space, may come out of Hollywood. I mean the bad copycat, but look; it is like your movie experience previously. I hope it is clear Guardians of the Galaxy is not a remake. It is an experience for those actors, actresses, and for the cinema, at the time. Move on to the next picture.
It also represents more of what Hollywood needs in bigger movies. This movie is in space. It does not apologize for it, but embraces it. It has characters with complex lives, which also mirrors the different aspects of every individual. The story plays, the adventure roles forward and nothing is too extreme. It is just what people need to see.
I see this movie and I go back to what Green Lantern, as a movie, represents. It is great because it is the first Green Lantern film on the big screen. It is also a series of three-dimensional tests and almost opportunities in both character, and style. Guardians of the Galaxy plays, is fun, does not change what it says, and asks the audience to sit back and enjoy a movie for what the content represents, a good story from the comic book world.
The Nintendo Wii U Game pad is a cool device. A lot of what it has to offer seems to be unexplored. It is great to have software that allows the system to highlight its ability. Sometimes, when there are individuals who believe the home console should let go of the Game pad, I ask why. I believe there are at least five different reasons to keep the Wii U Game pad. This may not change many minds, but I think, they are very interesting thoughts.
1) The Wii U Game pad Can Add To The Ultimate Digital Novelizations On Wii U
I look to the Harry Potter franchise, as an example, and an opportunity to use the Nintendo Wii U in a way. As a further extension of the website Pottermore, and the Harry Potter novels, why not use the combination of theWii U Game pad, Wii U Motes and Wii U controllers, along with high definition graphics, communication and game play, to immerse a reader, and player, into a world based on Harry Potter’s Universe? This is just an example, but it can apply to any novel. If Nintendo drives communications among its users, the ability to interact with some stories and great graphics, the Wii U Game pad can work.
2) Make Use of the Wii U Game pad As a Visual Device, or Character, Along with the Wii U Controller
I never got to play the game Ju On: The Grudge Haunted House Simulator, on the Wii. I did play a game the Calling. It makes use of the Wii mote. It vibrates, shakes and reacts to how you move inside a haunted house. In order to create tension, and with nice graphics for a Wii title, ghost pop up and appear, shocks, and scares, show up abound and sounds erupt with the use of the Wii mote.
Take a haunted house game, create graphics for the television, separate animations, and actions, for the Wii U Game pad, this tool can play a part as a scary device. In a wrestling game, possibly Pro Wrestling X, the Game pad can dictate wrestling game play based on user’s separate interactions on the Game pad. In a tag team match, players might use two players; one player goes out of the ring. A separate action outside the ring, in a mini-game, can dictate how quickly players get back to the ring while another player fights two other players in the ring.
3) The Wii U Game pad Can Help to Apply the Augmented Reality Concept to Wii U
Using the Nintendo Figurine Platform to customize the Nintendo Experience, Nintendo can use the same figures for Augmented Reality, on Wii U. Nintendo can create secret games players can unlock with each figurine. For example, capture the Luigi figure, with the Wii U’s camera, and expose a Luigi versus Donkey Kong game, on the Wii U Game pad.
4) The Game pad, with Wii U’s, Ability to Turn Off, and On, Can Add Life to Games
You finish a game. You are beaten. You decide to fight another day. The console, with Game pad, introduces players to, content, automatically, outside of the game. You turn off your console. The Wii U can come back on, without you, and operate from just the Game pad. This process can direct players, who lose a lot or, who win, directly to the Mii Verse, for game tips or to other success stories. Players can get back into the game, to finish the game, find hidden rewards, and enter some other hidden game to improve your skills on a particular game.
5) Add content to the Movies, Youtube Experiences, and Other Media Content through Wii U
This is a tough idea. It requires companies to create solid content, and use creativity, to coincide with Youtube videos, Netflix. Hulu Plus and other media content on the Nintendo Wii U to extend the initial experience. Netflix plans to bring a series of Marvel shows to their service. While you watch the show on Wii U, why not add a solid game experience, on the Game pad, as a bonus. This add-on can extend a series, or movie, into playable form.
I truly believe beyond the Nintendo Wii U’s specifications, the Game pad exists to immerse the game player, or media user, like no home console has, or will. The questionwill be what game developers, and media developers, will step up and experiment on the Nintendo Wii U Game pad, to deliver experiences that will expand the whole Wii U user experience.
I had come to see the movie Captain America: The Winter Soldier. The movie is cool. I found it interesting that the evil infestation, in this movie, had come from within a “decent” organization and corruption, of the whole, creates a new path for all those it affects.
In an initial movie, Captain America fights evil with a specific intent to create, an initiate,a new peaceful world. The reality is Captain America will fight, and fight, but will only beat back this evil, temporarily. The evil will exist forever. The evil will redefine itself, turn it over andrise to counter good and get to its own outcome, a new world of evil hope. The reality of evil is good willforever fight the evil.
In a galaxy far, far away, the reactions to the Emperor’s fall into a reactor shaft, on the Death Star, sets a possible end to the reign of the Empire, the end of evil. There is some relief at the end of Return of the Jedi. It is finally over. The man with thepower-driven talons is gone. What excites me is just what could spark a new Sith arrival. The fear of not punishing, and not stopping evil, creeps up our spines. New youthful faces, and wiser, past characters will draw new lines in the sand. It’s not done?
The relationships and emotions, in these films, will drive many viewers to connect, or not, to a new era of good versus evil. Sith might battle the Jedi.
The actors will work hard, the screenplay will flow, and the film direction will drive everyone to see these new Star Wars films as just simple pieces or new classics. It is bad to want it, but the Sith, the dark side, might come back, even harder, to remind everyone peace is a privilege. I love the idea this is happening. Everyone who loves Star Wars does.
It is rewritten. The acting happens as we speak. Light sabers might clash. The creatures come to life. The droids ignite. The worlds come to life. There is something about this time and space. The right motives, or wrong motives, will write this story. Characters will take a stand.
Come December 2015, the movie screen will be ready, the story will play out, a hand, in the dark, and one in the light, willshock the universe. The peanut butter, chocolate and other sweet treats will enlighten out senses, the buttery popcorn will warm our hands, and cold drinks will quench our thirst and emphasize our real chills. Star Wars is back.
The National Basketball Association’s playoffs are great. They pit players that will their wants, against one another to prove who the best is. In my personal opinion, I believe a team, not the Miami Heat, can win the seat as the best team in the association. This team will face a challenge; they will hit a limit, and see, within their system and skill, a way to clutch that championship.
I love Philadelphia sports. The city’s professional sports teams exist in a tough climate, with pressure from the fans and the media. The five sports teams, in baseball, American football, basketball, hockey and football, or soccer, all must produce championship teams, annually. It has been a while since these teams have won. The Philadelphia Phillies got it in 2008. The team pushed their way into the championship. They got a parade. They won the fan and media praise.
It seems like that one championship, while fun, was not enough for a tough city. Six years later, the five of these teams will again push to get a championship in 2014. The reality is a championship will come if all the components of the team fit. The teams will succeed if they have durability, power, great skill, and more passion than the other teams in their leagues. Every Philadelphia sports team will have to outwork their opponents. From the first game to the final championship game of the season, the team that wills a win will get it. It can be done, but the passion has to be there.
Watch a documentary, We Could Be King. You get to see how a high school, Martin Luther King High School in Philadelphia, takes players from another closed school, a hated rival in Germantown High School, and creates a culture that breeds not only a powerful championship football team, but a Mecca for academic success, through the hard times. It makes you wonder what the professional teams can do to one up this success.
It is not an intramural contest. However, it is a question. Can these professional teams get to a certain plateau under their own dire circumstances?
The reality is King High School saw the chance to get a championship and took it under dire circumstances. What can the professional sports teams do to best the teams and players, from their team’s past, for seasons to come? How can players within their organizations push their organizations to make the right decisions for their teams and make a championship the only reality, every year?
It is going to take a different kind of motivation, clearly. I suggest the teams make a pact with one another. I also suggest the teams make a bet with the city’s media.
They can bet the two teams that win a championship in the same season, in the next five years, can determine, for six months after the championships, what the Philadelphia media prints, says, or does in Philadelphia sports media. Philadelphia’s media are as tough, if not tougher than its fans. Their directive is clear. They get the facts and apply the pressure necessary to create a culture for the Philadelphia sports teams to understand they must win it all or lose, while everything else is unacceptable. The teams that will get championships in the next year, or a few years, can disarm this media.
I believe this could be good for the city. It could be good for the sport teams. This can help create a culture where building champions can become a common theme in Philadelphia.
An Amish representative could lead the United States of America. Why? If the Amish could elect a small group of individuals, in their Ordnung to exist with “the English”, to represent prominent positions of power in the United Stated of America, it could be a culture shock for the United States. If the United States is to represent all parts of what makes the world a great place, in a democratic state of mind, why not make positions like the President, and others, not only a position for change in this country but also educational positions for all of us.
The Amish are a part of the United States. Why not give them a position that allows their values and ways to influence the country, even if in a minor way? I think I wrote this article in order to highlight a change. The country is full of influences from so many cultures. What those individuals bring to this country positively influences everyone, why not make it so if people run for positions of power, and get elected, they also bookmark a place for the country to learn just what makes their cultures great.
The Amish work ethic, and understanding, can teach. It might not be for everyone, but the ethic applied to a political position could influence a new standard in the American work ethic. An Islamic cultural influence, and understanding, could teach the country to accept a new moral and methodological code. Any culture, with a positive purpose and direction for the country, could influence our country to reach new places in work, ethics, and ways.